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Both of these types of parries are based on traditional types of basic blocking seen in most martial arts dojos. His Joudan and Gedan Uke (High-Level and Low-Level Reception) parrying command normals enable him to shave off attacks and press the offensive as Ryo is able to cancel into attacks should he block via this method. In KOF '96 onwards, his signature Ko'ou Ken (Tiger Sparkle Fist) turned into a close range attack afterwards though his Capcom crossovers beg to differ.ĭuring the NESTS Saga, Ryo adds defensive touches to his style. His Kohou (Tiger Roar) often either faces towards the screen ( KOF) or the background ( Art of Fighting). His Art of Fighting and KOF incarnations tend to differ from one another such as his fighting stance. His (in)famous Tenchi Haou Ken (Heaven & Earth Supreme Sparkle Fist) is a good result of this type of style as such a punch often was able to automatically put opponents in stun upon impact, despite the low damage it did compared to other DM's ( KOF XIII amps this up with a stronger version of this technique as his Neo Max). His main strength relies on his fierce punching attacks, which is closer to his father's style.
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In Buriki One, he seems to use ordinary Karate. Ryo was taught to be the "tiger" of Kyokugenryu Karate, ironic since his nickname calls him the dragon.
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Farming: Ryo has successfully grown vegetables in his backyard, indicating he is gifted with a 'green thumb' or an ability to cultivate plants.Carpentry: Due to being engaged in DIY works, and being presumably skilled in it.Auto Mechanic: Ryo has restored a motorcycle to running condition, suggesting he has sufficient knowledge of the inner workings of it.Multiple Attacks: Ryo can channel his ki energy into his arms to deliver multiple punches at a very fast ratio.Energy Projectile: Ryo can fire the Kouken and Haoh Shou Kouken blast normally.Gather chi: Ryo can gather ki from Gaia, the mother-earth.Their relationship is referred to various times during The King of Fighters series. He apparently thinks her to be a good friend though she may think more of him since he contributed to her brother's recovery in Art of Fighting 2. It has been implied that there is some romantic tension between him and King. He accepts her growing maturity with bittersweet acquiescence. Having raised both himself and Yuri during their childhood, he struggles with his own wishes to protect his sister and his own wishes to see her grow up. Compared to Yuri and Robert's ideology on training, Ryo believes he can attain greatness in his art through hard work and experience. He's also admits to not being very smart or talented but he believes that these are obstacles for him to overcome. He is a little old fashioned and blunt, which sometimes alienates him from his trendier sister and stylish rival. He treats Robert as his rival, but they are best friends. He has been given discipline through his Karate training by his father, Takuma. Ryo is very serious about fighting and loyal to his friends and family. SNK staff members Youichiro Soeda said that Ryo and Robert's debut was unique to other games based on the company because it did not focus on fighting tournaments but instead of the duo's quest to save Yuri Sakazaki. Artist Shinkiro has expressed he had no problems with designing Ryo in contrast to Robert Garcia due to Ryo's poor state. In an interview Takashi Nishiyama states that Ryo was created as a homage to Ryu from Street Fighter.